234

Aimbot
Trigger Bot
ESP
Wallhack
Streamproof
External
arc raiders cheat
Fixed ESP losing the camera after the latest game update. Fixed teammates and nearby players showing at wrong positions or off the map. Fixed the tool failing to detect your character after the update. General stability improvements.
- Fixed a bug that could draw your own character and teammates with ESP. - Fixed the ESP losing camera tracking and drifting on screen. - General stability improvements and fixes.
- Fixed the ESP freezing in place while spectating teammates after death. - General stability improvements and fixes.
- Aimbot fixes and improvements. - Fixed the rendering shake that could appear while moving. - Rendering improvements — the overlay is now clearer and cleaner. - General stability improvements and fixes.
Now compatible with the latest Arc Raiders live update — plus visual improvements. - Player box is now adaptive — it shapes around the player's real pose (crouching, looting) instead of a fixed standing size. - Knocked players: box and skeleton now render in yellow, and the marker now reads "knocked" instead of "DOWN". - +12 hours added to all active subscriptions as compensation for the update delay. Note: your key time was fully frozen while the tool was updating and did not lose a single minute — this is a thank-you for your patience. - General stability improvements and fixes. - More improvements are coming very soon.
Bug fixes and improvements.
Bug fixes and improvements.
Bug fixes and improvements.
New "Test" menu tab, stability fixes, and improvements. - Fixed a crash that could stop the tool shortly after launch. - New TEST tab in the menu — experimental features now live there: Kill Feed, Weight, Practice Range, and Magic Bullet. - Aimbot range is now its own setting — it no longer changes how far ESP draws players. - Aimbot FOV toggle and its size slider are now on the same row. - ESP now stays live while spectating teammates. - Smoother ARC entity tracking. - Weapon and loot selection lists: fixed height, working scrollbars, weapon lists show weapons only. - General stability improvements and fixes.
New "Test" menu tab and improvements. - New TEST tab in the menu — experimental features now live there: Kill Feed, Weight, Practice Range, and Magic Bullet. - Aimbot range is now its own setting — it no longer changes how far ESP draws players. - Aimbot FOV toggle and its size slider are now on the same row. - ESP now stays live while spectating teammates. - Smoother ARC entity tracking. - Weapon and loot selection lists: fixed height, working scrollbars, weapon lists show weapons only. - General stability improvements and fixes.
Stability improvements and general fixes. Kill feed is now off by default (enable it in the menu if you want it). Magic Bullet is now off by default (enable it in the Aimbot tab if you want it). New features are currently in development.
UPDATE — Arc Raiders Revenant 1.1.32 - Updated for the latest Arc Raiders game build — full ESP, aimbot, and loot features are back online - Health and shield bars now show correct live values, including Light (white), Medium (blue), and Heavy (pink) shield tiers - Player names, held + back-slot weapon names restored - Skeleton ESP restored - Loot and container names corrected - General stability fixes +6 HOURS ADDED TO ALL KEYS Every standard (non-PAYG) license has been credited +6 hours. Key time did NOT tick down while the tool was offline — all licenses freeze the moment the game updates. This compensation is for the wait itself: we shipped our update within ~12 hours of the patch, and some competitors were faster.
- Fixed players becoming invisible late in a raid - All players now stay visible regardless of match progress - General stability fixes
- Security Breach containers now correctly identified - Nature plants display individual names and can be filtered in Custom mode - Drones list scrolls inside its card - Removed invalid entries from Custom filter - General stability fixes
UPDATE — Arc Raiders Revenant 1.1.29 - World settings now list every ARC unit separately — Wasp, Hornet, Firefly, Snitch, Pop, Fireball, Comet, Sentinel, Spotter, Leaper, Shredder, Skulker, Courier, Vaporizer, Bully, Hydra, Harvester, Matriarch, The Queen, ARC structures and husks — each with its own toggle, color and distance - Every weapon in the game now shows its correct name (including Aphelion, Bantam, Stiletto — and fixed names for Jupiter, Equalizer and Rascal) - Amplified weapons now display an "Amplified" tag on the weapon label - Massively expanded loot naming: ARC parts, recipes, weapon mods, augments and keys are now all identified - General stability fixes and improvements
UPDATE — Arc Raiders Revenant 1.1.28 - Fixed players sometimes not appearing or flickering mid-raid — full coverage now, including late joiners and every map area - Freeze Target restored — target freezes in place, releases on key release or when the duration ends - New HUD counters next to Battle Mode: ALIVE and DEAD counts shown as two lines - Loot custom picker redesigned — new Custom button, working scrollbar and Done button, same style as the website - General stability fixes and improvements
UPDATE - Arc Raiders Revenant 1.1.27 - New: Stream Proof — hides the overlay from screen capture, OBS and Discord streaming (auto-enabled when the launcher Stream Proof is on) - Fixed aimbot flicker that dropped alive targets mid-fight - Fixed phantom crate and world-loot markers - Config page layout fixes
Improved launch integrity and general stability fixes.
UPDATE - Arc Raiders Revenant 1.1.25 - Improved launch reliability and session integrity - General stability fixes
UPDATE - Arc Raiders Revenant 1.1.24 - Complete menu redesign - brand new premium interface - New labeled sidebar navigation + smarter two-column card layout - Redesigned weapon selection windows (Highlight Weapons & Weapon Tracker) - Polished spacing, controls and translucency across every tab
UPDATE — Arc Raiders Revenant 1.1.23 - Player names show correctly again on every player - Held weapon display is back — the gun in a player's hands now shows its real name and tier (Kettle II, Rattler III, ...) - Stowed weapon display is back — the weapon on a player's back shows correctly - Extraction points fixed — Raider Hatches, Metro Stations and Fan extracts show on the map again - Loot ESP fixed — items dropped on the ground show their correct names - Items players carry no longer appear as ground loot (yours or enemies') - Melee weapon in hand now shows correctly
UPDATE — Arc Raiders Revenant 1.1.22 - Restored skeleton/bones ESP — full bone composition with correct position, height and facing direction - Box ESP fixed — stable, aligned to feet, no more jitter or offset - Health bar now shows real live health values - Hide Team now works everywhere: ESP, radar, off-screen arrows, weapon tracker and aimbot (hard cap: max 2 teammates for safety) NOTE: remaining fixes are still being worked on and will be released within a few hours or less.
PARTIAL UPDATE — latest Arc Raiders patch support - Restored ESP rendering (boxes, camera) on the new game build - Fixed shield display incl. Light/Medium/Heavy tiers - Restored player names - Restored weapon names (held + stowed) NOTE: This is a PARTIAL hotfix. Core features are back so the tool is usable, but some features are still being updated (skeleton/bones, remaining health edge cases). More fixes are being released today.
- Fixed aimbot recoil control. - Added Ping All (mouse wheel): after your own middle-click ping, the tool fires a real in-game ping on each visible enemy. Enemies behind cover get marked on the spot they are hiding behind, not on their body — every marker is a genuine game ping, so the feature is safe to use. Still, we recommend trying it on a non-primary account for long enough to confirm.
- Fixed ESP randomly not rendering at all - a memory filter could reject legitimately allocated game objects on some sessions, making the tool run with no visuals until it luckily landed on a good allocation. Object detection is now identity-based instead of address-based, so rendering works on every system and every launch.
- Fixed ESP not rendering on some systems - the player scan could silently fail on machines with VBS / Credential Guard enabled; it now falls back to a compatibility read path automatically. No setup or setting needed.
- Aimbot no longer locks onto teammates - squadmates are always excluded from aimbot targeting, with no option needed. - Skip Knocked - new option in the Aimbot tab (enabled by default): the aimbot ignores knocked players and automatically releases the lock if your target gets knocked down. - Weapon levels are back - held and stowed weapons show their tier again (I, II, III, IV) in player ESP. - Freeze Target now starts disabled by default - enable it from the menu when you want to use it.
- Fixed the Hide Team option not hiding squadmates after the latest game update.
What's New - Aimbot Lock Modes - choose between Hard Lock (keeps the target locked no matter how hard you flick) and Release On Flick (releases the lock on fast mouse movements), with a Release Speed slider to tune how aggressive a flick needs to be. - Freeze Target - pin your target in place with a hotkey, with full control over the freeze duration from the settings. - Dual Weapon Display - player ESP now shows both the weapon in hand and the one stowed on their back [in brackets] - know what you're up against before you engage. - Direction Arrows - new option that draws directional arrows around the center of your screen, pointing toward players outside your field of view. - Player ESP Layout Editor - new dummy player preview in the Style tab: drag every element above, below, left or right of the player - name, team, both weapons, distance, even the Health and Shield bars (which draw horizontally when placed above or below). Changes apply live to real players and are saved to your config.
Loot fixes — held weapons filter, Raider Cache, radar cleanup
Stability fixes — race condition fixes
Stability fixes — heap corruption fix
Aimbot fix
Fixes game-world detection after the Sep 29 update — reliable attach from menu or in-raid. New: radar ring distance labels (smart mode), per-element size/thickness sliders in Style tab.
- Fixed a startup issue where the tool could fail to detect the game world after the Sep 29 store update.
- Major performance overhaul — world scans and player updates now run in batched passes, dramatically reducing overhead; ESP stays smooth under heavy load. - Players, loot, and extractions appear faster when entering newly loaded areas. - Stability hardening — fixed a rare crash during raids, and the tool now records crash diagnostics to help us fix issues faster. - Driver improvements. - Fixed skeleton flickering while climbing/mantling, and improved corner-box anchors. - END now fully unloads the tool (INSERT still opens the menu; optional side-button toggle in Config). - Your settings now persist — every toggle, color, and position is restored on the next launch. - Removed unfinished options from the menu for a cleaner, lighter tool. - Fixed a startup issue where the tool could fail to detect the game world after the Sep 29 store update.
- Major performance overhaul — world scans and player updates now run in batched passes, dramatically reducing overhead; ESP stays smooth under heavy load. - Players, loot, and extractions appear faster when entering newly loaded areas. - Stability hardening — fixed a rare crash during raids, and the tool now records crash diagnostics to help us fix issues faster. - Driver improvements. - Fixed skeleton flickering while climbing/mantling, and improved corner-box anchors. - END now fully unloads the tool (INSERT still opens the menu; optional side-button toggle in Config). - Your settings now persist — every toggle, color, and position is restored on the next launch. - Removed unfinished options from the menu for a cleaner, lighter tool.
- ESP updates are smoother under heavy load, with less stutter when many players, loot, and extractions are on screen. - Players, loot, hatches, and extractions show up faster at the start of a raid and when you move into a newly loaded area. - World scans that used to read the game one item at a time now read whole lists in a single pass. - The driver keeps a live handle to the game instead of looking it up on every read, so routine updates cost less. - Large memory reads are supported up to 32 MB, so big world lists no longer get rejected or split into tiny pieces. - If the game closes or is shutting down, reads stop immediately instead of hanging.
- Player names, held weapons, and team IDs now refresh live instead of sticking on the first value read. - Scope rendering and loot display fixed. - Players that used to go missing from the ESP are now drawn. - Corpses are now drawn reliably. - The ESP keeps drawing while you are knocked or spectating a teammate. - Team IDs are now consistent: every member of the same squad shows the same number for the whole raid. - The ESP clears as soon as you leave the raid instead of lingering until the lobby. - The ESP appears within a second of entering a raid instead of taking 5–10 seconds. - New Weapon Tracker panel: lists players holding the weapons you choose, with team ID, weapon, and distance, sorted by closest, updated live. Dead players turn red, extracted players are removed. On by default, tracking Bobcat IV, Tempest IV, Renegade IV, Vulcano IV, and Torrente IV. - Corpse layout cleaned up: the dot, the name, and the distance are spaced apart. - Phantom "Player" boxes drawn on walls and pipes are gone. - Your own teammates are hidden from both the ESP and the radar — only your squad, capped at 1 in a duo and 2 in a trio. Toggle: "Hide My Team" (on by default). - Hatches, extractions, and fans are no longer drawn on the radar. - Hatches, extractions, and the extraction fan now all show up. Each type has its own toggle: Raider Hatch, Fan Extract, and Metro / Elevator / Gas Pipe. - Extraction markers redesigned: smaller dot with clear spacing between the name above and the distance below. - Fixed the ESP going completely blank after leaving a raid and joining the next one. - Destroyed ARC machines are no longer drawn as living players holding a weapon. - New weapon highlight: any weapon you pick gets an animated RGB name on the ESP. Toggle: "Highlight Weapons (RGB)" (off by default). - Corpses now show their team ID above the name. Toggle: "Corpse Team ID (#)" (on by default).
- Major performance fix: removed all debug/diagnostic systems that caused severe FPS drops and freezes during fights and in loot-dense areas - ESP and radar now keep rendering while the menu is open - Removed the Hide Teammates option and filter entirely - all players, including squadmates, always render - Combat ignore now only applies to manually marked friends
ESP stability: camera glitch gate stops whole-overlay flicker in fights, distance-scaled boxes (far players render smaller), fixed players occasionally not rendering
Stability fix + ESP improvements: fixed random crash (heap corruption), downed players now show DOWN correctly, team IDs fixed, fixed players occasionally not rendering, corpse names and hide-teammates now off by default
DBNO via UDbnoComponent interaction state
Fix radar axes + DBNO state detection
Box ESP fix: capsule-derived head/feet span
Arc Raiders offsets update
v1.0.8: fix implicit TLS under memrunner (no more thread_local), console hidden only under loader, log to workdir, red Revenant theme
Revenant branding + red theme + icon loading under memrunner
Hidden console + driver verify improvements
v1.0.5: Clean full rebuild (8467 functions). Fixed startup order wait-loop.
Startup-order fix: the tool now waits for the driver instead of failing — works whether the game, loader, or tool is started first.
Wonderful to deal with and a delightful manner.
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amazing cheat very good price is competitive and fast responses completely undetected been freezing Aimbot and esp for 3+ days And when I took Ban I took Ban for a month
amazing cheat, very good and fast responses, completely undetected, been freezing and esping for 20+ hours no ban
Great Cheat! Loader looks amazing. The VisCheck, the rapid fire on the kettle, burletta, venator eats. All world features. Coolest thing is on the left hand side when ur in game it tells whole player count on the map. on the right it shows guns you can set for tracking, distance from you and so on. All in all amazing cheat! I've used loads of others, ancient, klar, arc mercs, i have to say this is top of the line! Fast resposnse from support! The customer service is gonna be grade A here!